diff --git a/src/saveload/autoreplace_sl.cpp b/src/saveload/autoreplace_sl.cpp --- a/src/saveload/autoreplace_sl.cpp +++ b/src/saveload/autoreplace_sl.cpp @@ -8,9 +8,11 @@ /** @file autoreplace_sl.cpp Code handling saving and loading of autoreplace rules */ #include "../stdafx.h" -#include "../autoreplace_base.h" #include "saveload.h" +#include "compat/autoreplace_sl_compat.h" + +#include "../autoreplace_base.h" #include "../safeguards.h" @@ -25,6 +27,8 @@ static const SaveLoad _engine_renew_desc static void Save_ERNW() { + SlTableHeader(_engine_renew_desc); + for (EngineRenew *er : EngineRenew::Iterate()) { SlSetArrayIndex(er->index); SlObject(er, _engine_renew_desc); @@ -33,11 +37,13 @@ static void Save_ERNW() static void Load_ERNW() { + const std::vector slt = SlCompatTableHeader(_engine_renew_desc, _engine_renew_sl_compat); + int index; while ((index = SlIterateArray()) != -1) { EngineRenew *er = new (index) EngineRenew(); - SlObject(er, _engine_renew_desc); + SlObject(er, slt); /* Advanced vehicle lists, ungrouped vehicles got added */ if (IsSavegameVersionBefore(SLV_60)) { @@ -56,7 +62,7 @@ static void Ptrs_ERNW() } static const ChunkHandler autoreplace_chunk_handlers[] = { - { 'ERNW', Save_ERNW, Load_ERNW, Ptrs_ERNW, nullptr, CH_ARRAY }, + { 'ERNW', Save_ERNW, Load_ERNW, Ptrs_ERNW, nullptr, CH_TABLE }, }; extern const ChunkHandlerTable _autoreplace_chunk_handlers(autoreplace_chunk_handlers);