diff --git a/src/saveload/cheat_sl.cpp b/src/saveload/cheat_sl.cpp --- a/src/saveload/cheat_sl.cpp +++ b/src/saveload/cheat_sl.cpp @@ -75,8 +75,9 @@ static void Load_CHTS() if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many CHTS entries"); } -static const ChunkHandler cheat_chunk_handlers[] = { - { 'CHTS', Save_CHTS, Load_CHTS, nullptr, nullptr, CH_TABLE }, +static const ChunkHandler CHTS{ 'CHTS', Save_CHTS, Load_CHTS, nullptr, nullptr, CH_TABLE }; +static const ChunkHandlerRef cheat_chunk_handlers[] = { + CHTS, }; extern const ChunkHandlerTable _cheat_chunk_handlers(cheat_chunk_handlers);