diff --git a/src/saveload/company_sl.cpp b/src/saveload/company_sl.cpp --- a/src/saveload/company_sl.cpp +++ b/src/saveload/company_sl.cpp @@ -6,6 +6,7 @@ #include "../company_base.h" #include "../company_func.h" #include "../company_manager_face.h" +#include "../settings_type.h" #include "saveload.h" @@ -133,11 +134,11 @@ static const SaveLoad _company_desc[] = /* Engine renewal settings */ SLE_CONDNULL(512, 16, 18), - SLE_CONDREF(Company, engine_renew_list, REF_ENGINE_RENEWS, 19, SL_MAX_VERSION), - SLE_CONDVAR(Company, engine_renew, SLE_BOOL, 16, SL_MAX_VERSION), - SLE_CONDVAR(Company, engine_renew_months, SLE_INT16, 16, SL_MAX_VERSION), - SLE_CONDVAR(Company, engine_renew_money, SLE_UINT32, 16, SL_MAX_VERSION), - SLE_CONDVAR(Company, renew_keep_length, SLE_BOOL, 2, SL_MAX_VERSION), // added with 16.1, but was blank since 2 + SLE_CONDREF(Company, engine_renew_list, REF_ENGINE_RENEWS, 19, SL_MAX_VERSION), + SLE_CONDVAR(Company, settings.engine_renew, SLE_BOOL, 16, SL_MAX_VERSION), + SLE_CONDVAR(Company, settings.engine_renew_months, SLE_INT16, 16, SL_MAX_VERSION), + SLE_CONDVAR(Company, settings.engine_renew_money, SLE_UINT32, 16, SL_MAX_VERSION), + SLE_CONDVAR(Company, settings.renew_keep_length, SLE_BOOL, 2, SL_MAX_VERSION), /* Reserve extra space in savegame here. (currently 63 bytes) */ SLE_CONDNULL(63, 2, SL_MAX_VERSION),