@@ -20,8 +20,8 @@ static void Load_PRIC()
{
/* Old games store 49 base prices, very old games store them as int32 */
int vt = IsSavegameVersionBefore(SLV_65) ? SLE_FILE_I32 : SLE_FILE_I64;
SlArray(nullptr, 49, vt | SLE_VAR_NULL);
SlArray(nullptr, 49, SLE_FILE_U16 | SLE_VAR_NULL);
SlCopy(nullptr, 49, vt | SLE_VAR_NULL);
SlCopy(nullptr, 49, SLE_FILE_U16 | SLE_VAR_NULL);
}
/** Cargo payment rates in pre 126 savegames */
@@ -29,8 +29,8 @@ static void Load_CAPR()
uint num_cargo = IsSavegameVersionBefore(SLV_55) ? 12 : IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
SlArray(nullptr, num_cargo, vt | SLE_VAR_NULL);
SlArray(nullptr, num_cargo, SLE_FILE_U16 | SLE_VAR_NULL);
SlCopy(nullptr, num_cargo, vt | SLE_VAR_NULL);
SlCopy(nullptr, num_cargo, SLE_FILE_U16 | SLE_VAR_NULL);
static const SaveLoad _economy_desc[] = {