diff --git a/src/saveload/engine_sl.cpp b/src/saveload/engine_sl.cpp --- a/src/saveload/engine_sl.cpp +++ b/src/saveload/engine_sl.cpp @@ -187,7 +187,7 @@ static void Save_EIDS() static void Load_EIDS() { - _engine_mngr.Clear(); + _engine_mngr.clear(); while (SlIterateArray() != -1) { EngineIDMapping *eid = _engine_mngr.Append();