@@ -148,7 +148,7 @@ static void Load_GSTR()
_game_saveload_string = NULL;
SlObject(NULL, _game_language_header);
LanguageStrings *ls = new LanguageStrings(_game_saveload_string);
LanguageStrings *ls = new LanguageStrings(_game_saveload_string != NULL ? _game_saveload_string : "");
for (uint i = 0; i < _game_saveload_strings; i++) {
SlObject(NULL, _game_language_string);
*ls->lines.Append() = strdup(_game_saveload_string != NULL ? _game_saveload_string : "");