diff --git a/src/saveload/game_sl.cpp b/src/saveload/game_sl.cpp --- a/src/saveload/game_sl.cpp +++ b/src/saveload/game_sl.cpp @@ -172,7 +172,7 @@ struct GSTRChunkHandler : ChunkHandler { } /* If there were no strings in the savegame, set GameStrings to nullptr */ - if (_current_data->raw_strings.size() == 0) { + if (_current_data->raw_strings.empty()) { delete _current_data; _current_data = nullptr; return;