diff --git a/src/saveload/game_sl.cpp b/src/saveload/game_sl.cpp --- a/src/saveload/game_sl.cpp +++ b/src/saveload/game_sl.cpp @@ -148,7 +148,7 @@ static void Load_GSTR() _game_saveload_string = NULL; SlObject(NULL, _game_language_header); - LanguageStrings *ls = new LanguageStrings(_game_saveload_string); + LanguageStrings *ls = new LanguageStrings(_game_saveload_string != NULL ? _game_saveload_string : ""); for (uint i = 0; i < _game_saveload_strings; i++) { SlObject(NULL, _game_language_string); *ls->lines.Append() = strdup(_game_saveload_string != NULL ? _game_saveload_string : "");