diff --git a/src/saveload/game_sl.cpp b/src/saveload/game_sl.cpp --- a/src/saveload/game_sl.cpp +++ b/src/saveload/game_sl.cpp @@ -90,7 +90,7 @@ static void Load_GSDT() DEBUG(script, 0, "The savegame has an GameScript by the name '%s', version %d which is no longer available.", _game_saveload_name, _game_saveload_version); DEBUG(script, 0, "The latest version of that GameScript has been loaded instead, but it'll not get the savegame data as it's incompatible."); } - /* Make sure the GameScript doesn't get the saveload data, as he was not the + /* Make sure the GameScript doesn't get the saveload data, as it was not the * writer of the saveload data in the first place */ _game_saveload_version = -1; }