@@ -345,16 +345,13 @@ static const SaveLoad _gamelog_desc[] =
SLE_CONDVAR(LoggedAction, at, SLE_UINT8, SLV_RIFF_TO_ARRAY, SL_MAX_VERSION),
SLE_VAR(LoggedAction, tick, SLE_UINT16),
SLEG_STRUCTLIST("action", SlGamelogAction),
};
struct GLOGChunkHandler : ChunkHandler {
GLOGChunkHandler() : ChunkHandler('GLOG', CH_TABLE)
{
this->load_check = true;
}
GLOGChunkHandler() : ChunkHandler('GLOG', CH_TABLE) {}
void LoadCommon(LoggedAction *&gamelog_action, uint &gamelog_actions) const
assert(gamelog_action == nullptr);
assert(gamelog_actions == 0);