@@ -348,10 +348,7 @@ static const SaveLoad _gamelog_desc[] =
};
struct GLOGChunkHandler : ChunkHandler {
GLOGChunkHandler() : ChunkHandler('GLOG', CH_TABLE)
{
this->load_check = true;
}
GLOGChunkHandler() : ChunkHandler('GLOG', CH_TABLE) {}
void LoadCommon(LoggedAction *&gamelog_action, uint &gamelog_actions) const