diff --git a/src/saveload/map_sl.cpp b/src/saveload/map_sl.cpp --- a/src/saveload/map_sl.cpp +++ b/src/saveload/map_sl.cpp @@ -49,7 +49,7 @@ struct MAPSChunkHandler : ChunkHandler { SlGlobList(slt); if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many MAPS entries"); - AllocateMap(_map_dim_x, _map_dim_y); + Map::Allocate(_map_dim_x, _map_dim_y); } void LoadCheck(size_t) const override