diff --git a/src/saveload/misc_sl.cpp b/src/saveload/misc_sl.cpp --- a/src/saveload/misc_sl.cpp +++ b/src/saveload/misc_sl.cpp @@ -26,6 +26,8 @@ #include "saveload.h" extern TileIndex _cur_tileloop_tile; +extern uint16 _disaster_delay; +extern byte _trees_tick_ctr; /* Keep track of current game position */ int _saved_scrollpos_x;