diff --git a/src/saveload/misc_sl.cpp b/src/saveload/misc_sl.cpp --- a/src/saveload/misc_sl.cpp +++ b/src/saveload/misc_sl.cpp @@ -29,6 +29,7 @@ extern TileIndex _cur_tileloop_tile; extern uint16 _disaster_delay; extern byte _trees_tick_ctr; +extern std::string _savegame_id; /* Keep track of current game position */ int _saved_scrollpos_x; @@ -87,6 +88,7 @@ static const SaveLoad _date_desc[] = { SLEG_VAR("company_tick_counter", _cur_company_tick_index, SLE_FILE_U8 | SLE_VAR_U32), SLEG_VAR("trees_tick_counter", _trees_tick_ctr, SLE_UINT8), SLEG_CONDVAR("pause_mode", _pause_mode, SLE_UINT8, SLV_4, SL_MAX_VERSION), + SLEG_CONDSSTR("id", _savegame_id, SLE_STR, SLV_SAVEGAME_ID, SL_MAX_VERSION), /* For older savegames, we load the current value as the "period"; afterload will set the "fired" and "elapsed". */ SLEG_CONDVAR("next_competitor_start", _new_competitor_timeout.period, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_109), SLEG_CONDVAR("next_competitor_start", _new_competitor_timeout.period, SLE_UINT32, SLV_109, SLV_AI_START_DATE),