diff --git a/src/saveload/newgrf_sl.cpp b/src/saveload/newgrf_sl.cpp new file mode 100644 --- /dev/null +++ b/src/saveload/newgrf_sl.cpp @@ -0,0 +1,52 @@ +/* $Id$ */ + +/** @file newgrf_sl.cpp Code handling saving and loading of newgrf config */ + +#include "../stdafx.h" +#include "../newgrf_config.h" +#include "../core/bitmath_func.hpp" +#include "../core/alloc_func.hpp" +#include "../gfx_func.h" + +#include "saveload.h" + +static const SaveLoad _grfconfig_desc[] = { + SLE_STR(GRFConfig, filename, SLE_STR, 0x40), + SLE_VAR(GRFConfig, grfid, SLE_UINT32), + SLE_ARR(GRFConfig, md5sum, SLE_UINT8, 16), + SLE_ARR(GRFConfig, param, SLE_UINT32, 0x80), + SLE_VAR(GRFConfig, num_params, SLE_UINT8), + SLE_CONDVAR(GRFConfig, windows_paletted, SLE_BOOL, 101, SL_MAX_VERSION), + SLE_END() +}; + + +static void Save_NGRF() +{ + int index = 0; + + for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) { + if (HasBit(c->flags, GCF_STATIC)) continue; + SlSetArrayIndex(index++); + SlObject(c, _grfconfig_desc); + } +} + + +static void Load_NGRF() +{ + ClearGRFConfigList(&_grfconfig); + while (SlIterateArray() != -1) { + GRFConfig *c = CallocT(1); + SlObject(c, _grfconfig_desc); + if (CheckSavegameVersion(101)) c->windows_paletted = (_use_palette == PAL_WINDOWS); + AppendToGRFConfigList(&_grfconfig, c); + } + + /* Append static NewGRF configuration */ + AppendStaticGRFConfigs(&_grfconfig); +} + +extern const ChunkHandler _newgrf_chunk_handlers[] = { + { 'NGRF', Save_NGRF, Load_NGRF, CH_ARRAY | CH_LAST } +};