File diff r23967:184d66dba11d → r23968:689ddfd1479d
src/saveload/object_sl.cpp
Show inline comments
 
@@ -31,10 +31,8 @@ static const SaveLoad _object_desc[] = {
 

	
 
static void Save_OBJS()
 
{
 
	Object *o;
 

	
 
	/* Write the objects */
 
	FOR_ALL_OBJECTS(o) {
 
	for (Object *o : Object::Iterate()) {
 
		SlSetArrayIndex(o->index);
 
		SlObject(o, _object_desc);
 
	}
 
@@ -51,8 +49,7 @@ static void Load_OBJS()
 

	
 
static void Ptrs_OBJS()
 
{
 
	Object *o;
 
	FOR_ALL_OBJECTS(o) {
 
	for (Object *o : Object::Iterate()) {
 
		SlObject(o, _object_desc);
 
		if (IsSavegameVersionBefore(SLV_148) && !IsTileType(o->location.tile, MP_OBJECT)) {
 
			/* Due to a small bug stale objects could remain. */