@@ -482,25 +482,25 @@ static inline byte RemapTTOColour(byte t
}
static inline uint RemapTownIndex(uint x)
{
return _savegame_type == SGT_TTO ? (x - 0x264) / 78 : (x - 0x264) / 94;
static inline uint RemapOrderIndex(uint x)
return _savegame_type == SGT_TTO ? (x - 0x1AC4) / 2 : (x - 0x1C18) / 2;
extern SmallVector<TileIndex, 256> _animated_tiles;
extern std::vector<TileIndex> _animated_tiles;
extern char *_old_name_array;
static uint32 _old_town_index;
static uint16 _old_string_id;
static uint16 _old_string_id_2;
static void ReadTTDPatchFlags()
if (_read_ttdpatch_flags) return;
_read_ttdpatch_flags = true;