File diff r20251:8c2b509af318 → r20252:76a6f1c78ce7
src/saveload/oldloader_sl.cpp
Show inline comments
 
@@ -1249,12 +1249,13 @@ bool LoadOldVehicle(LoadgameState *ls, i
 
				case 0x24 /* VEH_EFFECT   */: v = new (_current_vehicle_id) EffectVehicle();   break;
 
				case 0x26 /* VEH_DISASTER */: v = new (_current_vehicle_id) DisasterVehicle(); break;
 
			}
 

	
 
			if (!LoadChunk(ls, v, vehicle_chunk)) return false;
 
			if (v == NULL) continue;
 
			v->refit_cap = v->cargo_cap;
 

	
 
			SpriteID sprite = v->cur_image;
 
			/* no need to override other sprites */
 
			if (IsInsideMM(sprite, 1460, 1465)) {
 
				sprite += 580; // aircraft smoke puff
 
			} else if (IsInsideMM(sprite, 2096, 2115)) {