@@ -488,13 +488,13 @@ static inline uint RemapTownIndex(uint x
static inline uint RemapOrderIndex(uint x)
{
return _savegame_type == SGT_TTO ? (x - 0x1AC4) / 2 : (x - 0x1C18) / 2;
}
extern SmallVector<TileIndex, 256> _animated_tiles;
extern std::vector<TileIndex> _animated_tiles;
extern char *_old_name_array;
static uint32 _old_town_index;
static uint16 _old_string_id;
static uint16 _old_string_id_2;