@@ -177,7 +177,7 @@ void FixOldVehicles()
/* We haven't used this bit for stations for ages */
if (v->type == VEH_ROAD) {
RoadVehicle *rv = (RoadVehicle *)v;
RoadVehicle *rv = RoadVehicle::From(v);
if (rv->state != RVSB_IN_DEPOT && rv->state != RVSB_WORMHOLE) {
ClrBit(rv->state, RVS_IS_STOPPING);
}
@@ -1316,7 +1316,7 @@ bool LoadOldVehicle(LoadgameState *ls, i
};
if (v->spritenum / 2 >= lengthof(spriteset_rail)) return false;
v->spritenum = spriteset_rail[v->spritenum / 2]; // adjust railway sprite set offset
((Train *)v)->railtype = type == 0x25 ? 1 : 0; // monorail / rail
Train::From(v)->railtype = type == 0x25 ? 1 : 0; // monorail / rail
break;