diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -776,10 +776,10 @@ static bool LoadOldStation(LoadgameState } static const OldChunks industry_chunk[] = { - OCL_SVAR( OC_TILE, Industry, xy ), + OCL_SVAR( OC_TILE, Industry, location.tile ), OCL_VAR ( OC_UINT32, 1, &_old_town_index ), - OCL_SVAR( OC_UINT8, Industry, width ), - OCL_SVAR( OC_UINT8, Industry, height ), + OCL_SVAR( OC_UINT8, Industry, location.w ), + OCL_SVAR( OC_UINT8, Industry, location.h ), OCL_NULL( 2 ), ///< used to be industry's produced_cargo OCL_SVAR( OC_TTD | OC_UINT16, Industry, produced_cargo_waiting[0] ), @@ -825,7 +825,7 @@ static bool LoadOldIndustry(LoadgameStat Industry *i = new (num) Industry(); if (!LoadChunk(ls, i, industry_chunk)) return false; - if (i->xy != 0) { + if (i->location.tile != 0) { i->town = Town::Get(RemapTownIndex(_old_town_index)); if (_savegame_type == SGT_TTO) {