diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -1252,6 +1252,7 @@ bool LoadOldVehicle(LoadgameState *ls, i if (!LoadChunk(ls, v, vehicle_chunk)) return false; if (v == NULL) continue; + v->refit_cap = v->cargo_cap; SpriteID sprite = v->cur_image; /* no need to override other sprites */