@@ -128,14 +128,14 @@ static void Load_ORDR()
if (CheckSavegameVersionOldStyle(5, 2)) {
/* Version older than 5.2 did not have a ->next pointer. Convert them
* (in the old days, the orderlist was 5000 items big) */
size_t len = SlGetFieldLength();
if (CheckSavegameVersion(5)) {
/* Pre-version 5 had an other layout for orders
(uint16 instead of uint32) */
/* Pre-version 5 had another layout for orders
* (uint16 instead of uint32) */
len /= sizeof(uint16);
uint16 *orders = MallocT<uint16>(len + 1);
SlArray(orders, len, SLE_UINT16);
for (size_t i = 0; i < len; ++i) {