File diff r15522:07fd9844efd2 → r15523:81620324a110
src/saveload/saveload.cpp
Show inline comments
 
@@ -17,25 +17,24 @@
 
 *    of the game it was active (used when loading)
 
 * <li>write all data byte-by-byte to the temporary buffer so it is endian-safe
 
 * <li>when the buffer is full; flush it to the output (eg save to file) (_sl.buf, _sl.bufp, _sl.bufe)
 
 * <li>repeat this until everything is done, and flush any remaining output to file
 
 * </ol>
 
 */
 
#include "../stdafx.h"
 
#include "../debug.h"
 
#include "../station_base.h"
 
#include "../thread/thread.h"
 
#include "../town.h"
 
#include "../network/network.h"
 
#include "../variables.h"
 
#include "../window_func.h"
 
#include "../strings_func.h"
 
#include "../core/endian_func.hpp"
 
#include "../vehicle_base.h"
 
#include "../company_func.h"
 
#include "../date_func.h"
 
#include "../autoreplace_base.h"
 
#include "../roadstop_base.h"
 
#include "../statusbar_gui.h"
 
#include "../fileio_func.h"
 
#include "../gamelog.h"
 
#include "../string_func.h"