@@ -122,13 +122,13 @@ struct ReadBuffer {
}
};
/** Container for dumping the savegame (quickly) to memory. */
struct MemoryDumper {
AutoFreeSmallVector<byte *, 16> blocks; ///< Buffer with blocks of allocated memory.
AutoFreeSmallVector<byte *> blocks; ///< Buffer with blocks of allocated memory.
byte *buf; ///< Buffer we're going to write to.
byte *bufe; ///< End of the buffer we write to.
/** Initialise our variables. */
MemoryDumper() : buf(NULL), bufe(NULL)
{