@@ -3328,26 +3328,15 @@ SaveOrLoadResult SaveOrLoad(const std::s
* @param counter A reference to the counter variable to be used for rotating the file name.
* @param netsave Indicates if this is a regular autosave or a netsave.
*/
void DoAutoOrNetsave(int &counter, bool netsave)
void DoAutoOrNetsave(FiosNumberedSaveName &counter)
{
char buf[MAX_PATH];
if (_settings_client.gui.keep_all_autosave) {
GenerateDefaultSaveName(buf, lastof(buf));
if (!netsave) {
strecat(buf, ".sav", lastof(buf));
} else {
strecat(buf, "-netsave.sav", lastof(buf));
}
strecat(buf, counter.Extension().c_str(), lastof(buf));
/* Generate a savegame name and number according to _settings_client.gui.max_num_autosaves. */
seprintf(buf, lastof(buf), "autosave%d.sav", counter);
seprintf(buf, lastof(buf), "netsave%d.sav", counter);
if (++counter >= _settings_client.gui.max_num_autosaves) counter = 0;
strecpy(buf, counter.Filename().c_str(), lastof(buf));
Debug(sl, 2, "Autosaving to '{}'", buf);