@@ -770,6 +770,19 @@ static inline bool IsSavegameVersionBefo
}
/**
* Checks whether the savegame is below or at \a major. This should be used to repair data from existing
* savegames which is no longer corrupted in new savegames, but for which otherwise no savegame
* bump is required.
* @param major Major number of the version to check against.
* @return Savegame version is at most the specified version.
*/
static inline bool IsSavegameVersionUntil(SaveLoadVersion major)
{
extern SaveLoadVersion _sl_version;
return _sl_version <= major;
* Checks if some version from/to combination falls within the range of the
* active savegame version.
* @param version_from Inclusive savegame version lower bound.