diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h --- a/src/saveload/saveload.h +++ b/src/saveload/saveload.h @@ -353,6 +353,7 @@ enum SaveLoadVersion : uint16 { SLV_EXTEND_VEHICLE_RANDOM, ///< 310 PR#10701 Extend vehicle random bits. SLV_EXTEND_ENTITY_MAPPING, ///< 311 PR#10672 Extend entity mapping range. SLV_DISASTER_VEH_STATE, ///< 312 PR#10798 Explicit storage of disaster vehicle state. + SLV_SAVEGAME_ID, ///< 313 PR#10719 Add an unique ID to every savegame (used to deduplicate surveys). SL_MAX_VERSION, ///< Highest possible saveload version };