diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h --- a/src/saveload/saveload.h +++ b/src/saveload/saveload.h @@ -356,6 +356,8 @@ enum SaveLoadVersion : uint16 { SLV_SAVEGAME_ID, ///< 313 PR#10719 Add an unique ID to every savegame (used to deduplicate surveys). SLV_STRING_GAMELOG, ///< 314 PR#10801 Use std::string in gamelog. + SLV_INDUSTRY_CARGO_REORGANISE, ///< 315 PR#10853 Industry accepts/produced data reorganised. + SL_MAX_VERSION, ///< Highest possible saveload version };