@@ -154,16 +154,13 @@ struct OPTSChunkHandler : ChunkHandler {
LoadSettings(_gameopt_settings, &_settings_game, _gameopt_sl_compat);
HandleOldDiffCustom(true);
}
};
struct PATSChunkHandler : ChunkHandler {
PATSChunkHandler() : ChunkHandler('PATS', CH_TABLE)
{
this->load_check = true;
PATSChunkHandler() : ChunkHandler('PATS', CH_TABLE) {}
void Load() const override
/* Copy over default setting since some might not get loaded in
* a networking environment. This ensures for example that the local
* currency setting stays when joining a network-server */