@@ -57,13 +57,13 @@ static void Load_SIGN()
* - so set owner to OWNER_NONE if needed (signs from pre-version 6.1 would be lost) */
if (IsSavegameVersionBefore(6, 1) || (IsSavegameVersionBefore(83) && si->owner == INVALID_OWNER)) {
si->owner = OWNER_NONE;
}
/* Signs placed in scenario editor shall now be OWNER_DEITY */
if (IsSavegameVersionBefore(171) && si->owner == OWNER_NONE && _saveload_mode == SLD_LOAD_SCENARIO) {
if (IsSavegameVersionBefore(171) && si->owner == OWNER_NONE && _file_to_saveload.filetype == FT_SCENARIO) {
si->owner = OWNER_DEITY;
/** Chunk handlers related to signs. */