@@ -14,6 +14,7 @@
#include "saveload.h"
/** Description of a sign within the savegame. */
static const SaveLoad _sign_desc[] = {
SLE_CONDVAR(Sign, name, SLE_NAME, 0, 83),
SLE_CONDSTR(Sign, name, SLE_STR, 0, 84, SL_MAX_VERSION),
@@ -56,6 +57,7 @@ static void Load_SIGN()
}
/** Chunk handlers related to signs. */
extern const ChunkHandler _sign_chunk_handlers[] = {
{ 'SIGN', Save_SIGN, Load_SIGN, NULL, NULL, CH_ARRAY | CH_LAST},
};