diff --git a/src/saveload/signs_sl.cpp b/src/saveload/signs_sl.cpp --- a/src/saveload/signs_sl.cpp +++ b/src/saveload/signs_sl.cpp @@ -14,6 +14,7 @@ #include "saveload.h" +/** Description of a sign within the savegame. */ static const SaveLoad _sign_desc[] = { SLE_CONDVAR(Sign, name, SLE_NAME, 0, 83), SLE_CONDSTR(Sign, name, SLE_STR, 0, 84, SL_MAX_VERSION), @@ -56,6 +57,7 @@ static void Load_SIGN() } } +/** Chunk handlers related to signs. */ extern const ChunkHandler _sign_chunk_handlers[] = { { 'SIGN', Save_SIGN, Load_SIGN, NULL, NULL, CH_ARRAY | CH_LAST}, };