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@@ -19,7 +19,7 @@
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/** Called after load to trash broken pages. */
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void AfterLoadStoryBook()
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{
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if (IsSavegameVersionBefore(185)) {
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if (IsSavegameVersionBefore(SLV_185)) {
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/* Trash all story pages and page elements because
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* they were saved with wrong data types.
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*/
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@@ -29,11 +29,11 @@ void AfterLoadStoryBook()
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}
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static const SaveLoad _story_page_elements_desc[] = {
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SLE_CONDVAR(StoryPageElement, sort_value, SLE_FILE_U16 | SLE_VAR_U32, 0, 185),
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SLE_CONDVAR(StoryPageElement, sort_value, SLE_UINT32, 185, SL_MAX_VERSION),
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SLE_CONDVAR(StoryPageElement, sort_value, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_185),
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SLE_CONDVAR(StoryPageElement, sort_value, SLE_UINT32, SLV_185, SL_MAX_VERSION),
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SLE_VAR(StoryPageElement, page, SLE_UINT16),
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SLE_CONDVAR(StoryPageElement, type, SLE_FILE_U16 | SLE_VAR_U8, 0, 185),
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SLE_CONDVAR(StoryPageElement, type, SLE_UINT8, 185, SL_MAX_VERSION),
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SLE_CONDVAR(StoryPageElement, type, SLE_FILE_U16 | SLE_VAR_U8, SL_MIN_VERSION, SLV_185),
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SLE_CONDVAR(StoryPageElement, type, SLE_UINT8, SLV_185, SL_MAX_VERSION),
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SLE_VAR(StoryPageElement, referenced_id, SLE_UINT32),
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SLE_STR(StoryPageElement, text, SLE_STR | SLF_ALLOW_CONTROL, 0),
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SLE_END()
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@@ -66,11 +66,11 @@ static void Load_STORY_PAGE_ELEMENT()
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}
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static const SaveLoad _story_pages_desc[] = {
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SLE_CONDVAR(StoryPage, sort_value, SLE_FILE_U16 | SLE_VAR_U32, 0, 185),
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SLE_CONDVAR(StoryPage, sort_value, SLE_UINT32, 185, SL_MAX_VERSION),
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SLE_CONDVAR(StoryPage, sort_value, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_185),
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SLE_CONDVAR(StoryPage, sort_value, SLE_UINT32, SLV_185, SL_MAX_VERSION),
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SLE_VAR(StoryPage, date, SLE_UINT32),
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SLE_CONDVAR(StoryPage, company, SLE_FILE_U16 | SLE_VAR_U8, 0, 185),
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SLE_CONDVAR(StoryPage, company, SLE_UINT8, 185, SL_MAX_VERSION),
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SLE_CONDVAR(StoryPage, company, SLE_FILE_U16 | SLE_VAR_U8, SL_MIN_VERSION, SLV_185),
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SLE_CONDVAR(StoryPage, company, SLE_UINT8, SLV_185, SL_MAX_VERSION),
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SLE_STR(StoryPage, title, SLE_STR | SLF_ALLOW_CONTROL, 0),
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SLE_END()
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};
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