diff --git a/src/saveload/strings_sl.cpp b/src/saveload/strings_sl.cpp --- a/src/saveload/strings_sl.cpp +++ b/src/saveload/strings_sl.cpp @@ -115,6 +115,9 @@ void InitializeOldNames() _old_name_array = CallocT(512 * 32); // 200 * 24 would be enough for TTO savegames } +/** + * Load the NAME chunk. + */ static void Load_NAME() { int index; @@ -124,6 +127,7 @@ static void Load_NAME() } } +/** Chunk handlers related to strings. */ extern const ChunkHandler _name_chunk_handlers[] = { { 'NAME', NULL, Load_NAME, NULL, NULL, CH_ARRAY | CH_LAST}, };