File diff r25773:457e167f3c9e → r25774:14ee6e7f4ecc
src/saveload/vehicle_sl.cpp
Show inline comments
 
@@ -992,16 +992,13 @@ const static SaveLoad _vehicle_desc[] = 
 
	SLEG_STRUCT("aircraft", SlVehicleAircraft),
 
	SLEG_STRUCT("effect", SlVehicleEffect),
 
	SLEG_STRUCT("disaster", SlVehicleDisaster),
 
};
 

	
 
struct VEHSChunkHandler : ChunkHandler {
 
	VEHSChunkHandler() : ChunkHandler('VEHS', CH_SPARSE_TABLE)
 
	{
 
		this->fix_pointers = true;
 
	}
 
	VEHSChunkHandler() : ChunkHandler('VEHS', CH_SPARSE_TABLE) {}
 

	
 
	void Save() const override
 
	{
 
		SlTableHeader(_vehicle_desc);
 

	
 
		/* Write the vehicles */