diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -325,7 +325,7 @@ void AfterLoadVehicles(bool part_of_load case VEH_ROAD: { RoadVehicle *rv = RoadVehicle::From(v); - if (rv->IsRoadVehFront()) { + if (rv->IsFrontEngine()) { RoadVehUpdateCache(rv); if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) { rv->CargoChanged();