diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -719,10 +719,7 @@ void Load_VEHS() if (_cargo_count != 0 && IsCompanyBuildableVehicleType(v)) { /* Don't construct the packet with station here, because that'll fail with old savegames */ - CargoPacket *cp = new CargoPacket(_cargo_count, _cargo_days, _cargo_feeder_share); - cp->source = _cargo_source; - cp->source_xy = _cargo_source_xy; - cp->loaded_at_xy = _cargo_loaded_at_xy; + CargoPacket *cp = new CargoPacket(_cargo_count, _cargo_days, _cargo_source, _cargo_source_xy, _cargo_loaded_at_xy, _cargo_feeder_share); v->cargo.Append(cp); }