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@@ -39,6 +39,7 @@ uint _num_screenshot_formats; //
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uint _cur_screenshot_format; ///< Index of the currently selected screenshot format in #_screenshot_formats.
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static char _screenshot_name[128]; ///< Filename of the screenshot file.
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char _full_screenshot_name[MAX_PATH]; ///< Pathname of the screenshot file.
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uint _heightmap_highest_peak; ///< When saving a heightmap, this contains the highest peak on the map.
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/**
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* Callback function signature for generating lines of pixel data to be written to the screenshot file.
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@@ -820,7 +821,7 @@ static void HeightmapCallback(void *user
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while (n > 0) {
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TileIndex ti = TileXY(MapMaxX(), y);
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for (uint x = MapMaxX(); true; x--) {
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*buf = 256 * TileHeight(ti) / (1 + _settings_game.construction.map_height_limit);
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*buf = 256 * TileHeight(ti) / (1 + _heightmap_highest_peak);
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buf++;
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if (x == 0) break;
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ti = TILE_ADDXY(ti, -1, 0);
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@@ -843,6 +844,13 @@ bool MakeHeightmapScreenshot(const char
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palette[i].g = i;
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palette[i].b = i;
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}
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_heightmap_highest_peak = 0;
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for (TileIndex tile = 0; tile < MapSize(); tile++) {
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uint h = TileHeight(tile);
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_heightmap_highest_peak = std::max(h, _heightmap_highest_peak);
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}
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const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format;
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return sf->proc(filename, HeightmapCallback, nullptr, MapSizeX(), MapSizeY(), 8, palette);
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}
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@@ -946,8 +954,14 @@ bool MakeScreenshot(ScreenshotType t, co
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}
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if (ret) {
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SetDParamStr(0, _screenshot_name);
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ShowErrorMessage(STR_MESSAGE_SCREENSHOT_SUCCESSFULLY, INVALID_STRING_ID, WL_WARNING);
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if (t == SC_HEIGHTMAP) {
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SetDParamStr(0, _screenshot_name);
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SetDParam(1, _heightmap_highest_peak);
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ShowErrorMessage(STR_MESSAGE_HEIGHTMAP_SUCCESSFULLY, INVALID_STRING_ID, WL_CRITICAL);
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} else {
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SetDParamStr(0, _screenshot_name);
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ShowErrorMessage(STR_MESSAGE_SCREENSHOT_SUCCESSFULLY, INVALID_STRING_ID, WL_WARNING);
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}
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} else {
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ShowErrorMessage(STR_ERROR_SCREENSHOT_FAILED, INVALID_STRING_ID, WL_ERROR);
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}
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