diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq --- a/src/script/api/game/game_window.hpp.sq +++ b/src/script/api/game/game_window.hpp.sq @@ -551,6 +551,7 @@ void SQGSWindow_Register(Squirrel *engin SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_DELETE_GROUP, "WID_GL_DELETE_GROUP"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_RENAME_GROUP, "WID_GL_RENAME_GROUP"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_REPLACE_PROTECTION, "WID_GL_REPLACE_PROTECTION"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_INFO, "WID_GL_INFO"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_H_BACKGROUND, "WID_H_BACKGROUND"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_MATRIX_WIDGET, "WID_DPI_MATRIX_WIDGET"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_SCROLLBAR, "WID_DPI_SCROLLBAR"); @@ -626,9 +627,11 @@ void SQGSWindow_Register(Squirrel *engin SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_BACKGROUND, "WID_TF_BACKGROUND"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_VSCROLLBAR, "WID_TF_VSCROLLBAR"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_HSCROLLBAR, "WID_TF_HSCROLLBAR"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CAPTION, "WID_MTS_CAPTION"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_LIST_LEFT, "WID_MTS_LIST_LEFT"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_PLAYLIST, "WID_MTS_PLAYLIST"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_LIST_RIGHT, "WID_MTS_LIST_RIGHT"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_MUSICSET, "WID_MTS_MUSICSET"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_ALL, "WID_MTS_ALL"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_OLD, "WID_MTS_OLD"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_NEW, "WID_MTS_NEW");