diff --git a/src/script/api/script_tile.hpp b/src/script/api/script_tile.hpp --- a/src/script/api/script_tile.hpp +++ b/src/script/api/script_tile.hpp @@ -119,6 +119,7 @@ public: BT_CLEAR_ROCKY, ///< Clear a tile with rocks BT_CLEAR_FIELDS, ///< Clear a tile with farm fields BT_CLEAR_HOUSE, ///< Clear a tile with a house + BT_CLEAR_WATER, ///< Clear a tile with either river or sea }; /** @@ -159,10 +160,27 @@ public: static bool IsBuildableRectangle(TileIndex tile, uint width, uint height); /** + * Checks whether the given tile is actually a sea tile. + * @param tile The tile to check on. + * @pre ScriptMap::IsValidTile(tile). + * @return True if and only if the tile is a sea tile. + */ + static bool IsSeaTile(TileIndex tile); + + /** + * Checks whether the given tile is actually a river tile. + * @param tile The tile to check on. + * @pre ScriptMap::IsValidTile(tile). + * @return True if and only if the tile is a river tile. + */ + static bool IsRiverTile(TileIndex tile); + + /** * Checks whether the given tile is actually a water tile. * @param tile The tile to check on. * @pre ScriptMap::IsValidTile(tile). * @return True if and only if the tile is a water tile. + * @note Returns false when a buoy is on the tile. */ static bool IsWaterTile(TileIndex tile);