@@ -1202,7 +1202,7 @@ static void AILoadConfig(IniFile *ini, c
/* Clean any configured AI */
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
AIConfig::GetConfig(c, true)->ChangeAI(NULL);
AIConfig::GetConfig(c, AIConfig::AISS_FORCE_NEWGAME)->ChangeAI(NULL);
}
/* If no group exists, return */
@@ -1210,7 +1210,7 @@ static void AILoadConfig(IniFile *ini, c
CompanyID c = COMPANY_FIRST;
for (item = group->item; c < MAX_COMPANIES && item != NULL; c++, item = item->next) {
AIConfig *config = AIConfig::GetConfig(c, true);
AIConfig *config = AIConfig::GetConfig(c, AIConfig::AISS_FORCE_NEWGAME);
config->ChangeAI(item->name);
if (!config->HasAI()) {
@@ -1313,7 +1313,7 @@ static void AISaveConfig(IniFile *ini, c
group->Clear();
const char *name;
char value[1024];
config->SettingsToString(value, lengthof(value));