File diff r25650:ff59212814a4 → r25651:a1c1075679ae
src/settings.cpp
Show inline comments
 
@@ -1980,13 +1980,13 @@ void IConsoleGetSetting(const char *name
 
	const void *object = (_game_mode == GM_MENU || force_newgame) ? &_settings_newgame : &_settings_game;
 

	
 
	if (sd->IsStringSetting()) {
 
		IConsolePrintF(CC_WARNING, "Current value for '%s' is: '%s'", name, sd->AsStringSetting()->Read(object).c_str());
 
		IConsolePrintF(CC_WARNING, "Current value for '%s' is: '%s'", sd->name.c_str(), sd->AsStringSetting()->Read(object).c_str());
 
	} else if (sd->IsIntSetting()) {
 
		char value[20];
 
		sd->FormatValue(value, lastof(value), object);
 
		const IntSettingDesc *int_setting = sd->AsIntSetting();
 
		IConsolePrintF(CC_WARNING, "Current value for '%s' is: '%s' (min: %s%d, max: %u)",
 
			name, value, (sd->flags & SF_GUI_0_IS_SPECIAL) ? "(0) " : "", int_setting->min, int_setting->max);
 
			sd->name.c_str(), value, (sd->flags & SF_GUI_0_IS_SPECIAL) ? "(0) " : "", int_setting->min, int_setting->max);
 
	}
 
}
 

	
 
@@ -2001,10 +2001,10 @@ void IConsoleListSettings(const char *pr
 

	
 
	for (auto &sd : _settings) {
 
		if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
 
		if (prefilter != nullptr && strstr(sd->name, prefilter) == nullptr) continue;
 
		if (prefilter != nullptr && sd->name.find(prefilter) == std::string::npos) continue;
 
		char value[80];
 
		sd->FormatValue(value, lastof(value), &GetGameSettings());
 
		IConsolePrintF(CC_DEFAULT, "%s = %s", sd->name, value);
 
		IConsolePrintF(CC_DEFAULT, "%s = %s", sd->name.c_str(), value);
 
	}
 

	
 
	IConsolePrintF(CC_WARNING, "Use 'setting' command to change a value");