diff --git a/src/settings.cpp b/src/settings.cpp --- a/src/settings.cpp +++ b/src/settings.cpp @@ -25,10 +25,7 @@ #include "screenshot.h" #include "variables.h" #include "network/network.h" -#include "network/network_data.h" -#include "network/network_client.h" -#include "network/network_server.h" -#include "network/network_udp.h" +#include "network/network_func.h" #include "settings_internal.h" #include "command_func.h" #include "console_func.h" @@ -1446,23 +1443,7 @@ static int32 UpdateMinPlayers(int32 p1) static int32 UpdatePlayerName(int32 p1) { - NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(_network_own_client_index); - - if (ci == NULL) return 0; - - /* Don't change the name if it is the same as the old name */ - if (strcmp(ci->client_name, _settings_client.network.player_name) != 0) { - if (!_network_server) { - SEND_COMMAND(PACKET_CLIENT_SET_NAME)(_settings_client.network.player_name); - } else { - if (NetworkFindName(_settings_client.network.player_name)) { - NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, false, ci->client_name, "%s", _settings_client.network.player_name); - ttd_strlcpy(ci->client_name, _settings_client.network.player_name, sizeof(ci->client_name)); - NetworkUpdateClientInfo(NETWORK_SERVER_INDEX); - } - } - } - + NetworkUpdatePlayerName(); return 0; }