diff --git a/src/settings.cpp b/src/settings.cpp --- a/src/settings.cpp +++ b/src/settings.cpp @@ -1164,12 +1164,6 @@ static bool ChangeDynamicEngines(int32 p #ifdef ENABLE_NETWORK -static bool UpdateMinActiveClients(int32 p1) -{ - CheckMinActiveClients(); - return true; -} - static bool UpdateClientName(int32 p1) { NetworkUpdateClientName(); @@ -1578,7 +1572,7 @@ const SettingDesc _settings[] = { SDTC_VAR(network.max_clients, SLE_UINT8, S, NO, 16, 2, MAX_CLIENTS, 0, STR_NULL, NULL), SDTC_VAR(network.max_spectators, SLE_UINT8, S, NO, 8, 0, MAX_CLIENTS, 0, STR_NULL, UpdateClientConfigValues), SDTC_VAR(network.restart_game_year, SLE_INT32, S,D0|NO|NC,0, MIN_YEAR, MAX_YEAR, 1, STR_NULL, NULL), - SDTC_VAR(network.min_active_clients, SLE_UINT8, S, NO, 0, 0, MAX_CLIENTS, 0, STR_NULL, UpdateMinActiveClients), + SDTC_VAR(network.min_active_clients, SLE_UINT8, S, NO, 0, 0, MAX_CLIENTS, 0, STR_NULL, NULL), SDTC_OMANY(network.server_lang, SLE_UINT8, S, NO, 0, 35, "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN|AFRIKAANS|CROATIAN|CATALAN|ESTONIAN|GALICIAN|GREEK|LATVIAN", STR_NULL, NULL), SDTC_BOOL(network.reload_cfg, S, NO, false, STR_NULL, NULL), SDTC_STR(network.last_host, SLE_STRB, S, 0, "0.0.0.0", STR_NULL, NULL),