diff --git a/src/settings.cpp b/src/settings.cpp --- a/src/settings.cpp +++ b/src/settings.cpp @@ -1140,15 +1140,15 @@ static int32 CheckInterval(int32 p1) const Patches *ptc = (_game_mode == GM_MENU) ? &_patches_newgame : &_patches; if (p1) { - warning = ( (IS_INT_INSIDE(ptc->servint_trains, 5, 90+1) || ptc->servint_trains == 0) && - (IS_INT_INSIDE(ptc->servint_roadveh, 5, 90+1) || ptc->servint_roadveh == 0) && - (IS_INT_INSIDE(ptc->servint_aircraft, 5, 90+1) || ptc->servint_aircraft == 0) && - (IS_INT_INSIDE(ptc->servint_ships, 5, 90+1) || ptc->servint_ships == 0) ); + warning = ( (IS_INT_INSIDE(ptc->servint_trains, 5, 90 + 1) || ptc->servint_trains == 0) && + (IS_INT_INSIDE(ptc->servint_roadveh, 5, 90 + 1) || ptc->servint_roadveh == 0) && + (IS_INT_INSIDE(ptc->servint_aircraft, 5, 90 + 1) || ptc->servint_aircraft == 0) && + (IS_INT_INSIDE(ptc->servint_ships, 5, 90 + 1) || ptc->servint_ships == 0) ); } else { - warning = ( (IS_INT_INSIDE(ptc->servint_trains, 30, 800+1) || ptc->servint_trains == 0) && - (IS_INT_INSIDE(ptc->servint_roadveh, 30, 800+1) || ptc->servint_roadveh == 0) && - (IS_INT_INSIDE(ptc->servint_aircraft, 30, 800+1) || ptc->servint_aircraft == 0) && - (IS_INT_INSIDE(ptc->servint_ships, 30, 800+1) || ptc->servint_ships == 0) ); + warning = ( (IS_INT_INSIDE(ptc->servint_trains, 30, 800 + 1) || ptc->servint_trains == 0) && + (IS_INT_INSIDE(ptc->servint_roadveh, 30, 800 + 1) || ptc->servint_roadveh == 0) && + (IS_INT_INSIDE(ptc->servint_aircraft, 30, 800 + 1) || ptc->servint_aircraft == 0) && + (IS_INT_INSIDE(ptc->servint_ships, 30, 800 + 1) || ptc->servint_ships == 0) ); } if (!warning) @@ -1280,7 +1280,7 @@ static const SettingDesc _gameopt_settin * and why not byte for example? */ SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, (SLE_FILE_I16 | SLE_VAR_I32), 0, 0, GameOptions, diff, 17, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 0, 3), SDT_GENERAL("diff_custom", SDT_INTLIST, SL_ARR, (SLE_FILE_I16 | SLE_VAR_I32), 0, 0, GameOptions, diff, 18, 0, 0, 0, 0, NULL, STR_NULL, NULL, NULL, 4, SL_MAX_VERSION), - SDT_VAR(GameOptions, diff_level,SLE_UINT8, 0, 0, 0, 0, 3, 0, STR_NULL, NULL), + SDT_VAR(GameOptions, diff_level, SLE_UINT8, 0, 0, 0, 0, 3, 0, STR_NULL, NULL), SDT_OMANY(GameOptions, currency, SLE_UINT8, N, 0, 0, CUSTOM_CURRENCY_ID, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SIT|SEK|YTL|SKK|BRR|custom", STR_NULL, NULL, NULL), SDT_OMANY(GameOptions, units, SLE_UINT8, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL, NULL), SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0, 20, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish|turkish|italian|catalan", STR_NULL, NULL, NULL), @@ -1527,7 +1527,7 @@ const SettingDesc _patch_settings[] = { static const SettingDesc _currency_settings[] = { SDT_VAR(CurrencySpec, rate, SLE_UINT16, S, 0, 1, 0, 100, 0, STR_NULL, NULL), SDT_CHR(CurrencySpec, separator, S, 0, ".", STR_NULL, NULL), - SDT_VAR(CurrencySpec, to_euro, SLE_INT32, S, 0, 0, 0,3000, 0, STR_NULL, NULL), + SDT_VAR(CurrencySpec, to_euro, SLE_INT32, S, 0, 0, 0, 3000, 0, STR_NULL, NULL), SDT_STR(CurrencySpec, prefix, SLE_STRBQ, S, 0, NULL, STR_NULL, NULL), SDT_STR(CurrencySpec, suffix, SLE_STRBQ, S, 0, " credits", STR_NULL, NULL), SDT_END()