diff --git a/src/settings.cpp b/src/settings.cpp --- a/src/settings.cpp +++ b/src/settings.cpp @@ -1339,9 +1339,6 @@ static bool InvalidateShipPathCache(int3 return true; } - -#ifdef ENABLE_NETWORK - static bool UpdateClientName(int32 p1) { NetworkUpdateClientName(); @@ -1373,9 +1370,6 @@ static bool UpdateClientConfigValues(int return true; } -#endif /* ENABLE_NETWORK */ - - /* End - Callback Functions */ /** @@ -1705,11 +1699,9 @@ static void HandleSettingDescs(IniFile * proc(ini, _currency_settings,"currency", &_custom_currency); proc(ini, _company_settings, "company", &_settings_client.company); -#ifdef ENABLE_NETWORK proc_list(ini, "server_bind_addresses", &_network_bind_list); proc_list(ini, "servers", &_network_host_list); proc_list(ini, "bans", &_network_ban_list); -#endif /* ENABLE_NETWORK */ } } @@ -2009,7 +2001,6 @@ void SetDefaultCompanySettings(CompanyID } } -#if defined(ENABLE_NETWORK) /** * Sync all company settings in a multiplayer game. */ @@ -2025,7 +2016,6 @@ void SyncCompanySettings() if (old_value != new_value) NetworkSendCommand(0, i, new_value, CMD_CHANGE_COMPANY_SETTING, NULL, NULL, _local_company); } } -#endif /* ENABLE_NETWORK */ /** * Get the index in the _company_settings array of a setting