File diff r17475:4f9f7a996b1b → r17476:d3b7a183536d
src/settings_gui.cpp
Show inline comments
 
@@ -457,14 +457,20 @@ struct GameOptionsWindow : Window {
 
			case GOW_BASE_MUSIC_DROPDOWN:
 
				this->SetMediaSet<BaseMusic>(index);
 
				break;
 
		}
 
	}
 

	
 
	virtual void OnInvalidateData(int data)
 
	/**
 
	 * Some data on this window has become invalid.
 
	 * @param data Information about the changed data.
 
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 
	 */
 
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
 
	{
 
		if (!gui_scope) return;
 
		this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
 

	
 
		bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
 
		this->GetWidget<NWidgetCore>(GOW_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
 

	
 
		missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
 
@@ -721,14 +727,20 @@ public:
 
			case GDW_CANCEL: // Cancel button - close window, abandon changes
 
				delete this;
 
				break;
 
		}
 
	}
 

	
 
	virtual void OnInvalidateData(int data = 0)
 
	/**
 
	 * Some data on this window has become invalid.
 
	 * @param data Information about the changed data.
 
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 
	 */
 
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
 
	{
 
		if (!gui_scope) return;
 
		uint i;
 
		const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
 
		for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) {
 
			const SettingDescBase *sdb = &sd->desc;
 
			/* skip deprecated difficulty options */
 
			if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;