@@ -460,8 +460,14 @@ struct GameOptionsWindow : Window {
}
virtual void OnInvalidateData(int data)
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
this->SetWidgetLoweredState(GOW_FULLSCREEN_BUTTON, _fullscreen);
bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
@@ -724,8 +730,14 @@ public:
virtual void OnInvalidateData(int data = 0)
uint i;
const SettingDesc *sd = GetSettingFromName("difficulty.max_no_competitors", &i);
for (i = 0; i < GAME_DIFFICULTY_NUM; i++, sd++) {