@@ -384,7 +384,7 @@ struct GameOptionsWindow : Window {
case GOW_TOWNNAME_DROPDOWN: // Town names
if (_game_mode == GM_MENU || Town::GetNumItems() == 0) {
this->opt->game_creation.town_name = index;
InvalidateWindow(WC_GAME_OPTIONS, 0);
SetWindowDirty(WC_GAME_OPTIONS, 0);
}
break;